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Steam 7 days to die forum
Steam 7 days to die forum















#Steam 7 days to die forum mod

The only schematics that still unlock recipes are mod attachments.Ĭrafting skill is increased by finding and reading magazines Perks no longer unlock recipes or govern crafting at all

steam 7 days to die forum

Option to hide map during advanced generationĢ3 new skills to govern crafting (photo in gallery below)

steam 7 days to die forum

Additional Advanced World Generation Optionsīiome Percent Sliders (included in Alpha 20.6).Lots of small pipe variations for decorative purposes Lots of flavor art revealing backstories for the traders New workbench model shows visible indicator that crafting is happening New forge model showing upgrades as they are slotted in This means that even though a developer might talk about their wishes for A21 in the body of the thread, those features will not be listed as official A21 features here until they are confirmed as already implemented.Īdditional environmental storytelling in POIsġ00s of classic POIs updated to current standardsĪll trader compounds updated and enhancedĬars, Minivans, Police Cars, trucks, tractors, Fire Engines, Semis, Heavy Machinery, ForkliftsĪ large variety of Posters and Pictures on walls

steam 7 days to die forum

No longer will planned and hoped-for features be posted until they are actually a reality. In addition, only Alpha 21 features that have been confirmed will show up in the list below. This is a focused thread meaning that any off-topic chatter or side conversations not involving a TFP staff member will be moved to an overflow thread in general discussions. Welcome to the Alpha 21 Developer Diary where members of The Fun Pimp staff will occasionally answer questions, post updates of what they are working on, and give us sneak peaks into the future of 7 Days to Die.















Steam 7 days to die forum